ELF RESCUE Walk Through by Dorothy Millard (C64 Version) (with the addition of a missing command)
Note This walk through takes you through most locations in the game, although it can be completed in a much shorter form.
Walk Through (You are asked by Grimwald to find Durin the elf), N, W (castle armoury), GET SWORD, W (castle kitchen), GET ANTIDOTE, N (moat - leave the rope as it is a red herring), E (leave the esky), N (moors), GET TORCH, E, N (rocky northern ridges), GET SPEAR, S, E, N, E, S (Rivendale, home of the elves - you are given an elf stone for protection), W, W, W, S, S, W, S (great hall - don't worry about the ghost, he won't actually harm you), E (dark dungeon), USE TORCH (now you can see the way out), W, N.
E, E, E, S (tunnel through dwarf mountain - a suit of armour is given to you by the dwarves), E (canyon of no return), GET KEY, N (vast cave where a lurking dragon attacks), THROW SPEAR (great aim... he slumps to the ground), N (well where you pause to drink but it is poisoned and you grow dizzy), DRINK ANTIDOTE (it works), S, W, W, W, N, N, W (cellar where you meet a troll), KILL TROLL (using sword), UNLOCK CELL.
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