Notes | This was an experiment to see whether a digi-player can be written in 128 bytes. The demo features three samples: a quiet noise wave for pause/hihat effect, a loud sinewave for basedrum, and a random whitenoise wave for snare drum. Each sample is 16 bytes long. It also features a 32 byte beat table - see the source code and feel free to experiment.
The player is very simple: it plays the given sample (looped) from a frequency and keeps lowering the frequency. |
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