| Det mystiske rumskib (The mysterious spaceship) | Title: | Det mystiske rumskib (The mysterious spaceship) | Category: | Game/Adventure | Release Date: | 1985-07 | Language: | Danish | Size: | 64K | Machine: | PAL & NTSC | Code Type: | Basic | Distribution: | Type-in | | | Notes: | Written by Niels Søndergaard. You're on a critically damaged spaceship and must repair it quickly to land on the planet Karpath. However, you're not alone... |
External links: C64 release
User Rating: 6.0/10 (2 votes)
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| Description | Usable verbs:
1 | GAA (direction) | GO (direction) | 2 | AKTIVERE (noun) | ACTIVATE (noun) | 3 | UNDERS0GE (noun) | EXAMINE (noun) | 4 | BRUGE (noun) | USE (noun) | 5 | STUDERE (noun) | STUDY (noun) | 6 | LAEGGE (noun) | DROP (noun) | 7 | GEMME SPIL | SAVE GAME | 8 | FORTSAETTE SPIL | LOAD GAME | 9 | TAGE (noun) | TAKE (noun) | | HJAELP | HELP | | STOP | QUIT | | STATUS | INVENTORY | | F | (MOVE) FORWARD | | A | (MOVE) BACK | | R | REFRESH SCREEN |
| Usable nouns:
01 | en maane | a moon | 02 | et vindue | a window | 03 | en luftsluse | an airlock | 04 | en reol | a shelf | 05 | en koran | a Koran | 06 | et leksikon | an encyclopedia | 07 | en musefaelde | an mousetrap | 08 | en rotte | a rat | 09 | et traestykke | a piece of wood | 10 | en hammer | a hammer | 11 | en kniv | a knife | 12 | en kiste | a coffin | 13 | en vampyr | a vampire | 14 | et magnetkort | a magnetic card | 15 | en d0r | a door | 16 | en sikring | a fuse | 17 | et krucifiks | a crucifix | 18 | et rumskib | a spaceship | 19 | et instrumentbraet | a dashboard | 20 | en mand | a man | 21 | spil | game | 22 | forud | forwards | 23 | agterud | backwards |
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| Solutions - Hints | What do I do with the mousetrap? ACTIVATE it, then keep EXAMINE-ing it, until something turns up. How do I kill the vampire? That's the big one; the entire game revolves around this. But the short answer is, you must USE the HAMMER. I have the weapon, but I still couldn't kill the vampire! You must also have a stake (sharpened piece of wood). Where can I find the second item needed to kill the vampire? USE the HAMMER near the shelf, which will splinter off a piece of wood. Then USE the KNIFE to sharpen it. I have both items needed to kill the vampire, but I still couldn't do it! You must have moonlight. How can I have the right lighting? ACTIVATE the WINDOW, then turn the ship 90 degrees, by activating the dashboard 3 times. I still couldn't kill the vampire! USE the KNIFE on the dead rat, then USE the HAMMER, you must have a sharpened stake with you, you must be in the cockpit, and the windows must be open with moonlight. |
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| Solutions - Complete | (Note: all words can be abbreviated to 3 letters.)
UNDERS0GE REOL [EXAMINE SHELF] (You find a Koran and an encyclopedia) STUDERE KORAN [STUDY KORAN] (It's dedicated to a vampire!) STUDERE LEKSIKON [STUDY ENCYCLOPEDIA] (Explains how to kill a vampire) A [GO BACKWARDS] UNDERS0GE KISTE [EXAMINE COFFIN] (There's a man in it) UNDERS0GE MAND [EXAMINE MAN] (He's a vampire, with a magnetic card in his breast pocket) F [GO FORWARD] TAGE HAMMER [GET HAMMER] BRUGE HAMMER [USE HAMMER] (You chip off a piece of wood off the shelf) TAGE TRAESTYKKE [GET PIECE OF WOOD] TAGE KNIV [GET KNIFE] BRUGE KNIV [USE KNIFE] (You sharpen the piece of wood) AKTIVERE MUSEFAELDE [ACTIVATE MOUSETRAP] UNDERS0GE MUSEFAELDE [EXAMINE MOUSETRAP] UNDERS0GE MUSEFAELDE [EXAMINE MOUSETRAP] UNDERS0GE MUSEFAELDE [EXAMINE MOUSETRAP] (It caught a rat) TAGE ROTTE [GET RAT] F [GO FORWARD] AKTIVERE VINDUE [ACTIVATE WINDOW] (The shutters slide open) AKTIVERE INSTRUMENTBRAE [ACTIVATE DASHBOARD] (The ship turns 30 degrees) AKTIVERE INSTRUMENTBRAE [ACTIVATE DASHBOARD] (The ship turns 30 degrees) AKTIVERE INSTRUMENTBRAE [ACTIVATE DASHBOARD] (The ship turns 30 degrees) UNDERS0GE VINDUE [EXAMINE WINDOW] (We have moonlight!) BRUGE KNIV [USE KNIFE] (You kill the rat, the blood attracts the vampire) BRUGE HAMMER [USE HAMMER] (You kill the vampire) TAGE MAGNETKORT [GET MAGNETIC CARD] A [GO BACKWARDS] TAGE SIKRING [GET FUSE] A [GO BACKWARDS] BRUGE MAGNETKORT [USE MAGNETIC CARD] (The door opens) A [GO BACKWARDS] BRUGE SIKRING [USE FUSE] (You replace the fuse) F [GO FORWARD] F [GO FORWARD] F [GO FORWARD] AKTIVERE INSTRUMENTBRAE [ACTIVATE DASHBOARD] (You safely land, congratulations!) |
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