|Csabo's 1K Tetris|
|Title:||Csabo's 1K Tetris|
|Machine:||PAL & NTSC|
|Game ending type:||No end (no highscore)|
|Coded by:||P., Csaba (Csabo)|
|Notes:||This game is only 1024 bytes long. Submitted for the 2002 1K GameCompo.|
User Rating: 8.6/10 (11 votes)
|Csabo's 1K Tetris|
A game in 1024 bytes for the Commodore C16 or Plus/4.
Written by Csabo/LOD.
Finished 2002.09.15 - submitted for the 2002 1K GameCompo.
This is an implementation of the classic Tetris game for
the C16/Plus4. It has a unique feature that allows the
player to adjust the width of the 'pit'.
Cursor Left: move current piece left.
Cursor Right: move current piece right.
Cursor Up: rotate current piece counter-clockwise.
Cursor Down: drop current piece.
'1': make the pit width wider.
'2': make the pit width narrower.
Warning! Changing the width of the pit starts a new game.
(after game over) Press Space to start a new game.
Any Commodore C16 or Plus/4 (or an emulator of course).
The game works with both PAL and NTSC systems!
This software runs fine on all known Plus/4 emulators.
It's classic Tetris, what can I say? Okay, one note:
While the piece is dropping, it can still be moved.
Try the game with a wider or narrower pit for fun.
The development time was lots and lots of afternoons and
evenings spread over about 3 months. The code is very
optimised, and it went through lots of testing. This game
is believed to be bug-free.
Use 'POKE 4843, [speed]' to adjust game speed (e.g. if you
find it too difficult or too easy.) Lower numbers mean a
faster (and harder) game. The default speed is 15.
Use 'POKE 4653, [speed]' to adjust how responsive the
keyboard is. The default value is 8, which I found to be
comfortable. Lower values mean the keys repeat faster.
Use 'POKE 4826, 169 : POKE 4827, 62' for a cheat. This makes the
game kind of pointless.
Make sure to use the above pokes before starting the game,
since this game cannot be successfully restarted after reset.
|Download the source code here (10Kb)|
Copyright © Plus/4 World Team, 2001-2018