|Code Type:||Basic + Machine code|
|Game ending type:||No end (highscore)|
|Released by:||Tynesoft Computer Software|
|Re-released by:||Express Software|
|Coded by:||Davison, Ian|
|Notes:||There's a game with the same name by Red-Arrow Software.|
User Rating: 4.1/10 (6 votes)
Cassette Front Cover (No label)
Cassette Inlay (Instructions)
|Retrieved 2016-02-16 from frgcb.blogspot.hu|
Canoe Slalom (1985, Tynesoft; 16k)
Tynesoft is a strange company. I never really had a properly good experience with any of their games, but at least they had a lasting impression on me with their multi-load sports titles trying to emulate the success of Epyx's multi-load sports games. Not until recently did I know that they were rather well known for releasing licensed ports of some big games for smaller systems, such as Spy vs. Spy, Boulder Dash and Jet Set Willy for the Acorn computers.
They also did a few sub-par exclusive games for the smaller systems, such as this one. Canoe Slalom is pretty much what it says in the title - you manoeuvre your canoe around a fast flowing river and slalom through gates while avoiding natural obstacles. You will encounter two types of gates in the game: light blue ones, which you go through normally, and yellow ones, which you must reverse through. You can also go between two logs for extra points.
Unlike most canoe slaloming games of the time, this one has an isometric point of view, and the game scrolls quite well. It's too bad the game happens on a completely straight river, but then again, this is one of the earliest examples of isometric water-based games, so you cannot expect too much of it. At least it has a course designer, which is always a plus. In that at least, I can say it's a fairly unique combination for such a simple game with an underutilised concept.
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