|Machine:||PAL & NTSC|
|Code Type:||Machine code|
|Distributed by:||Novotrade Magyarország|
|Coded by:||Füzes, Péter|
|Notes:||AKA Ass-16, Octasoft Assembler. The TAP image has two files, the assembler and an example file.|
Single file crack:
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|Cassette or Box Photo|
|Start addresses for the assembler:|
SYS 12224 ($2FC0) for the 16K version, or
SYS 28608 ($6FC0) for the 64K version.
1) Load the assembler itself (either the 16K or the 64K version).
Note: if you plan on typing a program immediately, you should first RESET (or manually restore the $2B/$2C pointers), otherwise, your newly typed BASIC
lines will "shift" the machine code that is the assembler.
2) To use the example program from the tape:
- Load the program file.
- Line 100 contains the SYS to start the assembler, it is for the C16 version. If you're using the 64K assembler, change this line to: 100 SYS 28608.
- RUN the program to compile.
3) To use a short type-in example:
0 SYS 28608 : REM CHANGE THIS TO SYS 12224 FOR 16K VERSION
1 .OPT P,OO
2 *= $2000
3 LDA #$21
4 JSR $FFD2
Then RUN the program to compile. The new code has been placed to $2000 (8192 in decimal), you can test it by typing SYS8192.
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