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Introduction


Alien Storm
Title:Alien Storm
Category:Game/SpaceInvaders
Release Date:
Language:English
Size:64K
Device Req.:Disk only (1 side)
Machine:PAL & NTSC
Code Type:Machine code
Distribution:Freeware
Game ending type:No end (highscore)
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Created by:spotlessmind1975
Notes:A multiplatform Space Invaders clone. The version with joystick support has been released in 2020-11-12.
  External links:
    Official site
    YouTube Video
    Source code at GitHub
    C64 release
    C128 release
    VIC20 release
    Atari 8bit release
    Alien Storm at itch.io

User Rating: 5.3/10 (4 votes)
Alien Storm Title Screenshot

Alien Storm Screenshot


Publications
Review: K&A Plus 18 (Magazine/Polish) pg. 14


Compos
ComposCategoryRankScoreNotes
Retro Programmers Inside Space Invaders ChallengeNo ranking(n/a)


Instructions

To play with a single player you need to press the “1” key. To play with two players, press the “2” key. To start playing you need to insert coins. Use the “C” key on the keyboard to add 1 credit. This makes it possible to play with one player. Otherwise, by pressing the C key again, it will be possible to have two credits and play with two players. The players take turns, the first player first, and when their lives are finished, the second player enters.

The game mode is simple: the player controls a mobile cannon that moves horizontally on the bottom of the screen, and must take down one by one the aliens that slowly approach the Earth. The approaching stages of the aliens to the World follow a unique pattern, a wide and orderly zig-zag that leads them slowly, but surely, to reach the bottom of the screen. When they reach the bottom side, the invasion is complete and the game ends.

To move the cannon you need to use the “A” key (to move the cannon to the left) or “D” key (to move the cannon to the right). To shoot you need to use the “space” key.

The player defends the Earth by facing hordes of aliens that follow each other incessantly with his cannon (one wave is exterminated, another one falls immediately). In the upper area of ​​the screen, some “Mystery Ships” scroll from time to time, ie bonus ships that, if shot down, allow the player to increase his score much faster. The game ends when the aliens reach the bottom of the screen or when the cannon is destroyed.

The cannon can be destroyed by enemy fire. There are “rays” that are periodically launched by the aliens towards the cannon. The cannon is partially protected by some immobile defensive bunkers which are gradually destroyed by the projectiles of the aliens or by the shots fired by the player himself. The player has three movable cannons (three lives or more depending on the settings), after the destruction of which the game ends.

The player has an unlimited number of bullets but he/she can only fire one shot at a time. As the aliens are destroyed, the remaining ones move faster across the screen. The soundtrack - composed only of a series of tones - follows the ever-increasing rhythm of the game.

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