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From: indi (all posts)
Date: 1999-01-08
Subject: Re: morRe Pinball
>Some more information then:
>At first: why gfx eats a lot of memory - 2 screen high table requires a
>lot of memory for cheating a fast scroll (I won't explain here),
>second time: there is no possibility for real-time ball movement
>calculations, I have to setup a large look-up table to solve this.
>Other functions are really easy to implement.

Not sure about this... Have a look at Ballistix on the C64.. I did that way back in '89 and its far more complicated than a pinball game.. you'd only need a couple of sprites as well...

>Thanks... I am afraid, I have some other projects running right now.
>(Well, not for Plusi, that is true.)
Ah well... :-)

Mike
^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^
Mike Dailly mike@scotch.demon.co.uk http://www.scotch.demon.co.uk
(Please remove the <REMOVE_ME> from my e-mail address when replying)

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