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Posted By

Fuzzweed
on 2024-12-17
03:52:22
 Bitmap scrolling glitch

Hi I've got a bitmap scroll FF1A/B running above a raster split to a character based screen. It's working fine except for a tiny glitch where one or two cells appear to scroll from the bitmap through the characters.
It's a 'ghost' glitch though like the bitmap scroll is affecting the colour memory of the characters, not the pixel data.
The bitmap and the chr data isn't close in memory, so I think it's a ted thing, not actual data clash.
Any ideas on the issue or fix?
(If you understand my description)

Posted By

Murphy
on 2024-12-17
05:59:56
 Re: Bitmap scrolling glitch

Can you link a prg so we can see the problem?
Color memory doesn't depend on ff1a-1b

Posted By

Fuzzweed
on 2024-12-17
05:40:02
 Re: Bitmap scrolling glitch

I'll see what I can do , it's buried in a larger program but I'll see if I can snip it out....



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