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Posted By

Fredrik
on 2023-07-26
04:13:15
 Re: cc65: new text adventure codes online!

It's never wrong to write programs, for fun or to try out ideas etc. We've done some work to optimize Ozmoo, but it's a never ending task if you want it to be happy

On the Plus/4, Ozmoo uses:

143 bytes on zero page for internal interpreter use,

$100-$128 for a text output buffer, to support word wrap.
$200-$228 for a secondary text output buffer, to support word wrap.
$2a7-$2ff for a memory buffer for various tasks
$332-$3f1 for a table to keep track of what virtual memory blocks are currently in RAM.
$1000-$fbff for the Z-machine interpreter + Z-machine stack + game data.

If you have ideas on more memory we could use, I'm all ears.



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