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Posted By

MMS
on 2018-10-30
14:41:59
 Re: DFLIConv2

These things are awesome. Very nice that there is a nice followup of a previous, 15 years old tool, with new developments.

BTW one question: is it possible to make split screen routine, with (x)FLI on the top, and 5-7 lines of character screen oat the bottom? (and certainly a supporting format, as an output). I do not know, how much CPU power remains, how responsive the system remains on those character areas, and if the mode switches not kill the timing of the display.

Recently the (graphical) adventures got some interest. We all know, that Plus/4 is very capable to show fantastic pictures in slideshows and demos, but an almost Amiga quality graphical adventure would be something really fantastic, and may raise some interest towards the platform. (we had a lot of dispute, that in multicolor mode the Plus/4 has even a limitation in the 3rd atttribute color, that's why most of the converted C64 pictures had some strange color palette. But it would be different for FLI and self converetd pictures happy )

A Kernal like loader routine + a displayer (plus the proper format output from the converter) would be enough to support the creators.

The bigger platforms (ZX Spectrum, C64, Amiga even PC) are using kindg of adventure maker programs, like Quill, PAWS, we do not have. But in case the above routines could have been supported BASIC, it would be enough good environment for a quick development. (I do not think that anyone would start to create an adventure in ML for Plus/4, too big task).



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