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Posted By

Mad
on 2018-04-26
22:49:29
 Re: IRQ Interrupt examples

Hello Carrion,

You can take a look into this thread: http://plus4world.powweb.com/forum/35837

Apparently it is possible. We even did it in Pets Rescue. But there are different ways to achieve this. Hope the descriptions in this relatively fresh thread can help you. I had some trouble to implement two independent moving planes. I hope this can all be found in the thread above. Perhaps other people have some more help or codeexamples for you!

If you don't want this rastertrickery (which would be the best option to use) you can also just place 2 characters one over the other for the numbers below your playfield. And scroll the chars by a character animation (8 frames). But this is !NO! pro tip! :) You even would have to cut the screen above by replacing for instance the complete charset by an empty one on the right line, which is mostly a no go at least for me.

Hope the thread above helps! All the best..




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