Posted By
carrion on 2018-04-26 16:48:47
| Re: IRQ Interrupt examples
Guys as you probably figured it out I started to work on a small game port from Atari. The game looks like easy to code but I think right now the biggest challange for me is to do a smooth scrolling in 4 directions (left/ right, up/down) the screen is divided for game part itself and the info (points, lines, collectables) part. I can do a smooth horizontal scroll now using $FF07 but the challange is to do vertical scroll with $FF06 but still having a screen splitted for both parts of the game screen. I know its a classic thing on C64 (and described on codebase64.org) but I haven't seen it on C+4 yet. Is it even possible? are there any games utilizing this concept? Where should I start? I want to look how other did it before asking more detailed questions. Please advice and help me here if possible. TIA
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