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Posted By

Stinaris
on 2018-03-08
06:24:08
 Re: Just a silly idea.. How about converting some game..

Because I've had a tricky time getting stuff into 16K, I thought I'd try converting something that was originally 16K.
So this weekend I wrote the main game engine for the Spectrum 16K game Transvision.
Here is where i am thus far (yes I know the sound is awful)

https://vimeo.com/259140635

This game with 10 levels occupies 8.5K including the character set (127 characters), colour and character screen.

There is no title page, character death, music or game over screen. But that should all fit in 1K easily (unless I get a bit fancy with the title page)

Obviously there are no animation frames as such and each character is only 1 char.

I'm really starting to wonder how the author of Ghosts'n Goblins got as much as he managed to into the machine!



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