Login
Back to forumSee the full topicGo to last reply

Posted By

Stinaris
on 2018-01-21
16:28:56
 Re: Just a silly idea.. How about converting some game..

RKSoft, can you post videos of you mock ups in 264 basic because I would really like to know how you can get so many colours on screen and have zero clash between sprites with different colours. In particular when they are adjacent on screen.

It's the biggest pain I'm having. I can solve it, partly and in terms of increased colours, but I cheat by using horizontal bands , on horizontally scrolling games. But it takes a lot of planning to avoid clash and very limited palettes. This really makes the whole 121 colours a bit of a joke in reality ( for games at least).

I can now see why no one bothers with 16k versions as defining software sprites is so memory intensive as 12k really isn't very much (16k - 1k screen - 1k colour - 2k character set)



Back to top


Copyright © Plus/4 World Team, 2001-2024