Posted By
SVS on 2017-01-11 05:52:35
| Re: Porting to Commodore Plus 4 of my game Genius, memory/bitmap mode questions..
@twinspirit32: I can add some info to the LOAD problem:
>>10 LOAD "G.O",8,1 >>20 SYS24386
This program will not work since, as JamesC correctly says, the running goes into an infinite loop. This is because after a LOAD, the Basic interpreter resets the running to the first statement (like a GOTO 0). The variables still remain set, then this allows a control in order to exit the loop.
>>DSAVE "GENIUS" >>it saves the program to the diskette
DSAVE does not save the loading address like SAVE zzz,8,1 does.
>>I restart the system and I type >>DLOAD "GENIUS" >>I get >>LOADING >>READY.
DLOAD always loads to the standard Basic area (even if the file was saved by SAVE zzz,8,1)
Hoping to have helped. Ciao
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