Posted By
gerliczer on 2016-10-13 11:10:16
| Re: Back in the day...
@Mad: The C64 being that much slower is actually not really surprising if one does some little math. One frame consists of 312*63-25*43=18581 available cycles for the C64 (worst case in all badlines and no sprites), while 112*109+25*6+65+25*2*22=23058 available cycles for the +4 (worst case in all badlines and no slow clock). Although the frame rate is a bit higher in the C64, AFAIR.
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