Login
Back to forumSee the full topicGo to last reply

Posted By

KiCHY
on 2016-08-08
02:30:28
 Re: BASIC Balloon Breaker

Cool screenshots! I like the cute graphics happy

Converting to assembler:
1. Use a basic compiler the speed it up. Pro: easiest solution, compilation takes a short time only. Contra: hard to predict the final speed, needs a lot of trials to finalize.
2. Rewrite it in assembler. Pro: produces the fastest result. Con: takes the longest time.
3. Use our machine code routines with basic POKEs + SYS command. The sprite drawing, collision detection, etc. can become machine code and your basic code utilizes them.



Back to top


Copyright © Plus/4 World Team, 2001-2024