Posted By
KiCHY on 2016-08-08 02:30:28
| Re: BASIC Balloon Breaker
Cool screenshots! I like the cute graphics
Converting to assembler: 1. Use a basic compiler the speed it up. Pro: easiest solution, compilation takes a short time only. Contra: hard to predict the final speed, needs a lot of trials to finalize. 2. Rewrite it in assembler. Pro: produces the fastest result. Con: takes the longest time. 3. Use our machine code routines with basic POKEs + SYS command. The sprite drawing, collision detection, etc. can become machine code and your basic code utilizes them.
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