Posted By
 Csabo on 2012-08-20 12:25:50
| Re: Superman is a really bad game
After reading Luca's writeup, I had to go back and I was astonished to find that you can indeed lose energy. This (like everything else) is done so badly in the game: the bar doesn't decrease for every unit (per pixel), but only after losing 8 units of energy (per character). Since the terrible AI is so bad, in a single player game I simply haven't seen either character lose energy at all. (You can definitely get up and go for a 5 minute coffee break, then come back, and still find your guy healthy.)
So, the scoring is based on number of people "saved". But even at a 2 player game, the "strategy" becomes saving just one person and quickly pressing "Z".
MIK, it's not too late to vote The current score of 2.8 doesn't do it justice.
George, I know what you mean about Yie Ar Kung Fu. Even though it's disappointing compared to the C=64 version, at least they tried. In this game, the inattention to detail is apalling. I can see the programmer going... "Okay, so here's the starting screen. S is Start. L is Level. Now, what key would adjust the "players" value? Why, "N", of course! But let's not put that in the instructions... I'm sure people will just press every letter, one-by-one and find it. Instead I need to come up with a good adjective... "Nail-biting", oh yeah, that's the ticket!"
I hope the 5/7 voters chime in (you know who you are)  |