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Posted By

Chicken
on 2009-01-21
08:12:42
 Re: Who ported GEOS to plus/4?

Well, I don't quite agree. Many people who "convert" a game left in the original copyright notice and/or logo. And if you would approach someone to buy a ported version you would put in their logo, too, wouldn't you? Plus, by keeping the original copyright notice you don't say "It's all my work" and that might keep you out of trouble.

If it would have been an "official" M&T release, then they would have had ads in their magazines. (M&T published for instance 64'er, the biggest C 64 magazine around.) Furthermore, the German GEOS 2.0 (on which the plus/4 version seems to be based upon) is M&T branded all over. (I have a boxed version here.)

But until the author sheds some light onto this, it's nothing but speculation.

The graphics are RLE-compressed if I remember correctly. Yes, there are a couple of nice ideas implemented in GEOS. But the biggest downfall is that it is quite slow due to the disk caching.

I haven't tested other GEOS applications. Have you done so? What about the other important applications like GeoWrite and such?



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