Posted By
Chicken on 2009-01-09 04:16:09
| Re: Defining a custom charset from BASIC
Method "0." would be to copy the system charset in a POKE RAM/PEEK ROM loop. Very slow but it was done this way in some code examples and maybe even type-in games.
There's another slightly different way similar to the simulated key strokes. Define KEY 1 with a string that includes entering MONITOR, Transfering the charset, eXiting MONITOR and reRUN the program. Then use SYS xxxxx to call KEY 1. It's not elegant either, though
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