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Posted By

indi
on 2008-06-02
13:17:31
 Re: Upcoming XeO3 Demo Level....

Scripting
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The script is virtually identical to the one from Blood Money, although the MasterPath stuff is completely different and much more flexible. It was more a "startsprite" list than a script before. But now I can do loops etc if I need to. But everything else is virtually identical, although a lot more optimsed this time round.

MemoryMap
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Yes, Ive done this on puropse so that anyone that can't use the turbo loader will still be able to use the standard OS loader. The idea is that the 1st file loaded will install the loader, then load the game. But if you can't use that for some reason, you can just load the game directly and it'll still work properly; although much slower! This also leaves loads of space for any custom loader if they want to load a new way - like MMC, or ROM or something. It keeps options open. I don't mess with vectors, and others can do what they like. happy



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