Posted By
IstvanV on 2007-09-01 08:44:18
| Re: Mystical D64-image disappearance
I may be able to implement the bad sectors feature. I assume it is needed when the D64 file has a table with number of sectors bytes length at the end (e.g. file size is 175531 bytes instead of 174848, as in the case of Five Magics) ? Until now, I have simply ignored that extra information. How should the disk emulation handle the bad sectors (for example, is it enough to just encode it as all zeros when converting the track to GCR format) ?
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