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Posted By

indi
on 2006-10-11
10:14:13
 Re: XeO3 Teaser.....

Yeah, the interactive nature of games means you have to balance more because theres an infinite number of "what if the player does...."

Demos run a set display each time, so its always fixed; you can push it to the last cycle of the display. Games cant, because "what if the player decided to blow up X while Y was on screen"



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