Posted By
Degauss on 2006-10-10 20:33:45
| Re: XeO3 Teaser.....
Oh, i forgot: Another try for the 2nd bullet could be "embossing" it into a light-blue background (with that little 3d-effect you see on radiobuttons under windows).
p.s.: One thing that keeps me thinking from time to time is that you were telling you have a cache for prerotated sprites. This sounds like unpredictable execution times when many cache-misses occur, but the Xeo3-teaser never stalls or slows down. How does this cache work?
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