Posted By
Chicken on 2006-09-29 10:24:46
| Re: XeO3...
I think I read this in your blog. I'm not really familiar with the Spectrum... so why is it so much easier to implement software sprites on the Spectrum? Is everything in bitmap mode and the bitmap is structured differently? I'm just curious and a short short short description will do Back then I always wondered why so many C64 titles got published for Spectrum, too but not for plus/4. I knew that the Spectrum was popular in the UK (and in other countries as well) and there was a market but I always thought that that alone can't be the reason. Though, maybe it was But what made it so easy to port games to the Spectrum? Sure, some Spectrum ports were just mediocre but some got rather good reviews.
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