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Posted By

Chicken
on 2006-09-08
11:58:21
 Re: Xeo3 - Background tiles..... Blog 29/01/2006. (impasse!)

That's just one cool project happy Look how long it took METAL DUST on C64 to be released.

Also, I enjoy(ed) the blog. It's really interesting to follow the development. I just hope you have enough time for regular updates. Hopefully, there'll be something to update wink

Btw, as mentioned in "The key choice" you guys have made up your mind about using 4 colors only. Honestly, the test screens with more colors looked awesome to me (not considering the sprite problems, though) happy I understand the technical arguments for just using 4 colors and yes, the graphics are brilliant already and I think it's the right choice sprite-wise.
However, colors have always been one of the best things in the 264er series. Anyway, I can live with your decision (and I know it helps a lot to make some and stick to them).

Good luck and lots of spare time!



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