Posted By
indi on 2006-02-02 06:29:19
| Re: Xeo3 - Background tiles..... Blog 29/01/2006. (impasse!)
I have....many times in the past for other things. Its simply not possible if you want to move a lot of objects. Or draw large objects for that matter. Using a character map, I can draw a large character sprite "reasonably" cheaply. You simply can't do this with bitmap screens.
Luca: Can you restore the downloads from xeo3.org so that he can download the old scrolling demo?
Have a look at that and see the size of objects I can through around if I want to. You can't do that in a bitmap screen.
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