Posted By
Dunric on 2002-04-13
| Need help finding a C= game...
Dear Commodore Users,
I am making a final attempt to locate a missing software title which I created on the Commodore 128 in 1994-5. Below is a screenshot, recreated from memory, of how the game looked:
Does anyone have this game that I may have sent them 4 or so years ago?
Read below:
The game itself had the title "Enchanter: West Front to Apse". It was approximately 206-210 blocks long, had some 70 rooms, 85 nouns, 32 or so verbs, and was WINDOWed in that the sprite graphic that you see in the link above was displayed above the actual room description. At the bottom were displayed highlighted Function Key commands, accessible by pressing the appropriate function key.
I also used a sprite for the Long Range Mapping feature of the game, which displayed a blueish, 3-dimensional lined landscape with a flashing white dot that displayed the player location.
The Short Range Mapping feature, depending on the room entered, would display the tavern interior, the shop interior and the church interior in multi-color, SHIFTed and COMMODORed Keyground-style Graphics.
Much of the game revolved around exploring sections of Norway, including Oslo, Trondheim, Stavanger, Bergen and the Flora island. There was also a Smurf village in the game, and part of the game involved rescuing Smurfette and drugging Asriel (from one of Papa Smurf's potions) and bringing his hide back to Handy smurf (for some equipment and armor items). Hey, this wasn't a kid's game!
Also, if memory serves me, the player was supposed to visit some fellow named Galin in a treehouse, read from one of his books, and have him explain worldly mysteries to the player helpful in finishing the game.
Finally, the player took a boat to the Lighthouse on Flora Island and found several weapons, armor and possibly a backpack. There, they'd take the boat back to Bergen (I think), locate an open plain under a "deep blue sky", read from a scroll (either that, or incant a magical ring) and Mordimar the Evil Magician would appear. Looks like someone played the NES game Immortal, huh?
Anyway, the player would win by defeating Mordimar and saving Smurf Village.
Ok, so does any of this sound familiar to anyone? The game was written for the Commodore 128 in 40-column mode and the layout, color scheme and design was modeled after the Magnetic Scrolls game "The Pawn".
Please reply here or send replies to me at: dunric@yahoo.com
It is very important that I find this game, as I intend to release it to the rest of the Commodore community as Public Domain. There is also a reward for the person who helps me locate the game, which will be any five games in my software library for FREE!
Regards,
Paul Panks dunric@yahoo.com http://members.tripod.com/~panks/tcu.html The COMMODORE User ICQ# 12234336
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