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Fingers Malone
Title:Fingers Malone
Category:Game/Action
Release Date:
Language:English
Size:16K
Machine:PAL & NTSC
Code Type:Machine code
Distribution:Commercial/TA
Product Code:2C 0115
Retail Price:£1.99
Game ending type:Has an end, restarts (no reward)
 Play Online!
Produced by:British Software
Released by:Mastertronic
Code by:Doug
Cracked by:TSG
Notes:AKA The Exploits Of Fingers Malone. Press Return to switch keyboard or joystick controls.
User Rating: 7.5/10 (14 votes)
User comments: Read comments
Fingers Malone Title Screenshot

Fingers Malone Screenshot


Releases
NameReleased ByRelease DateDistributionProduct CodeRetail PriceFormatPackageRarityNotesOwned
Original releaseMastertronic1986-05Commercial2C 0115£1.99CassetteUnspecified4
1 found.


Hall Of Fame
1Gabooo£1035.57
2MIK£0546.25Played on a real C16 using original tape release.
3Plus4Punk£0358.77
4Csabo£0195.02YAPE 1.0.4.
5GTi£0171.85
6Luca£0148.54Played using YAPE 1.0.4, PSX joypad.
7Fonsis£0132.07
8retroscener£0122.34YAPE emulator.


Derived Software
Haunted Hangar


Publications
Review: ZZAP! C16 (Magazine/English) pg. 6
Review: Zzap! 15 (Magazine/Italian) pg. 45
Review: Commodore User 35 (Magazine/English) pg. 46
Review: Commodore Welt C1... 3/88 (Magazine/German) pg. 20
Review: Retro Gamer 113 (Magazine/English) pg. 80
Review: Commodore Welt C1... 3/86 (Magazine/German) pg. 4
Review: H And D's C16 Plu... Volume 1 Issue 6 (Magazine/English) pg. 24
Review: Return 10 (Magazine/German) pg. 20
Review: Commodore Computi... October 1986 (Magazine/English) pg. 55


Remakes
TitleCreated byPlatformHomepageNotes
Fingers MaloneWindows
web
Fingers MaloneLacosteGameboy Color
web


Covers
Cassette Cover (Front)
Submitted by Lacus
Cassette Cover (Front)
[ Large cover ]
Cassette Cover (Back)
Submitted by Lacus
Cassette Cover (Back)
[ Large cover ]


Physical Media
Cassette (Variant 1)
Submitted by Lacus
Cassette (Variant 1)
Commodore 16/Plus4
Fingers Malone
Cassette (Variant 2)
Submitted by Ulysses777
Cassette (Variant 2)
Commodore 16
Fingers Malone
Cassette (Variant 3)
Submitted by Ulysses777
Cassette (Variant 3)
Commodore 16
Finger's Malone
Cassette (Variant 4)
Submitted by Ulysses777
Cassette (Variant 4)
Commodore 16
Exploits Fingers Malone
Cassette (Variant 5)
Submitted by Ulysses777
Cassette (Variant 5)
Commodore 16
Exploits of Fingers Malone


Level Messages
LEVEL 1'EASY DOES IT...?'IF YOU
LEVEL 2'DOUGGY IN THE DOG HOUSE'THINK THIS
LEVEL 3'IF AT FIRST...!'IS DIFFICULT
LEVEL 4'OUT OF THE PAN...'YOU SHOULD
LEVEL 5'...IN TO THE FIRE!'TRY OUT
LEVEL 6'NICE 'N' EASY!'FINGERS REVENGE
LEVEL 7'NICE 'N' HARD!'HAVE YOU TRIED
LEVEL 8'DOUBLE TROUBLE'MY OTHER GAMES
LEVEL 9'BLINKY'S DAY OFF'NEMESIS AND
LEVEL 10'WATCH OUT FOR WOTSIT!'ICICLE WORKS?
LEVEL 11'THINK ABOUT IT..!'KEEP AN EYE
LEVEL 12'SPARKY TROUBLE'OPEN FOR
LEVEL 13'BLINKY'S REVENGE'NEW TITLES
LEVEL 14'THE RETURN OF WOTSIT'THAT'S ALL...
LEVEL 15'AND NOW THE END IS NEAR'...FOR NOW!!


FRGCB Review
Retrieved 2016-02-16 from frgcb.blogspot.hu

The Exploits of Fingers Malone (1986, Mastertronic; 16k)

Mastertronic released a great deal of cheap classics for the Commodore computers, but for some reason, some of the better ones only ever made it to one single platform. As with Oblido and Mr. Puniverse from previous Unique Games entries, The Exploits of Fingers Malone only ever presented itself on the C16.

The Exploits of Fingers Malone is basically a variant of Miner 2049'er, Mr. Robot and other such games, where you need to walk over every bit of marked floor before you move on. There are a couple of refreshing twists here, though. First of all, it's not actually a traditional platformer, as you cannot jump - for moving up and down, you use one-way escalators and a ball-shaped lift. Each level will have two enemy sprites moving around just as quickly as you do (which is QUICK!), and my guess is, they're supposed to portray policemen, as you are apparently supposed to be a bank robber. As usual, there are also one-way conveyor belts in the levels, but in this game, you can change their directions by pushing the fire button next to them. But what's most unique about this game is how you actually make progress: you have to collect all the keys from the level before going to the safe, which you must open and get the loot from it before you can head towards the exit. Naturally, there's also a time limit in the game.

It doesn't need to be more than a fairly simple idea that can add plenty of depth for an old genre, but you have to do it either very carefully not to mess the basic idea up, or throw some wacky paint on it to see if your random ideas actually have a chance to work. Of course, I don't really know what happened here, but somehow, the game works. It's a bit rough and difficult due to its raving mad speed, but I cannot think of a reason why wouldn't I recommend this game to any platforming fan. Since it's a C16 exclusive, it only adds to the list of good potential games to own in your forthcoming C16 library, unless you already have it.


Cheats - How do I use cheats?
>27CB 00Unlimited lives
>2BC8 ##

Valid values are 00, 01, 02, 03, 04, 05, 06, 07, 08, 09, 0A, 0B, 0C, 0D and 0E

00 is the default start level 1
Starting level
>22F4 2C
>2681 2C
Invulnerability
>1CD9 60Unlimited time
G 16A0Restart game

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