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Posted By
RoePipi on 2021-02-09 15:35:45
| Re: 10 Jahre BASIC 10Liner Contest
10th Edition of BASIC 10 Liner Contest is live!
Check it out and prepare some exciting projects! http://basic10liner.com
Update: I made a tool which enables entering 88+ chars per BASIC line, up to 251! So you can enter contest categories like PUR-120 and EXTREME-256, too! Check it out!
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Posted By
Charlemagne on 2020-04-11 03:24:07
| Re: 10 Jahre BASIC 10Liner Contest
My absolutely favorite is The Spiral, this is the most remarkable one in every aspects. I don't understand why this is only on the 39th, but "Every man to his own country.".
BTW (Please Wait): Hmmm there were somebody to like it, its score is not zero... More than 33%, it's unbelievable! Steve Jobs was right...
BTW2 (The Horde): "POKE52,31:POKE56,31:CLR" in the first line (0th) is unnecessary. ...and every zombie has got the same value (1 point), it would have been better: "the nearer zombie, the more valuable". What a pity!
BTW3 (Mines Plus C16): 5 S=ASC(A$+"@")... ...+"@" is also unnecessary, because of ASC takes notice of only the very first character. So it makes no sense... ...and about controls (IJKL): 2+2=4, but ASC("TRICK")-SIN(PI/2)-DEC(STR$(LEN("DEAD"))+MID$("BEEF",3,1))+COS(PI)=4 even, so it's only a really trick, but no magic...
THE REAL MAGIC IS "POKE1177,62"! ($0499 = $3E = switch to ROM) WoW
.0494 8D 9C 04 STA $049C .0497 78 SEI .0498 8D 3F FF STA $FF3F .049B B1 00 LDA ($00),Y .049D 8D 3E FF STA $FF3E .04A0 58 CLI .04A1 60 RTS
It's a miracle (for me), because if I would have known it when I was a little kid I wouldn't have to memorize the following:
What I didn't know what it did (it copies bytes from $D000 to $3C00), only I knew how to rewrite characters and I had enough to know it then...
So, when I developed Turbo Vision 4 BASIC I wrote a lot of BASIC and Assembly programs from different computer newspapers in order to test TV4B. But TV4-format is a little bit different from pure BASIC PRG, so I had to make a TV4 to PRG converter. The last few days I converted some programs (about 82) to .lumy for LUMYDCTT v5.6.3: "sources/typein", and here is one of them in which I uses the above magic:
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Posted By
Csabo on 2020-04-04 21:03:17
| Re: 10 Jahre BASIC 10Liner Contest
Roe's stuff is awesome, but I'm geeking out over The Horde. Holy crap, this is clever stuff. From the screenshot, I couldn't believe that it actually had a custom charset. Just... wow!
Two minor things that this one got right and I didn't: I shortened SCNCLR to scN, but sC actually works. Also, I thought GETKEY had no shorthand... but it's actually gEkE. Clever! (I could have saved 3 bytes )
Two minor things that The Horde could have improved: The loop in line 1 (fori=.to31:poke8512+i,asc(mid$(a$,i+1))-1:next) could have been changed to run from 1 to 32, which would eliminate the i+1, saving 2 bytes. The pO1177,63 in this line is nice but unnecessary, would have saved 9 bytes. I'm still amazed how well the custom charset was coded.
Also, the I/J/K/L trick... o_O Holy crap. That's some next level sh*t. It isn't used here, only in Mines Plus C16, but man... So deliciously clever. I love seeing clever stuff like that, hats off.
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Posted By
MMS on 2020-04-09 19:58:26
| Re: 10 Jahre BASIC 10Liner Contest
I watched the YT video, and I can say there were some challange.
I also congratulate to the winners and positioned members But the oher ones were fantastic pieces, like the 2048 I played the most since I know this game
So I congratulate all the members released a 10 liner. It was fantastic to see so many nice releases.
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Posted By
Luca on 2020-04-04 10:11:23
| Re: 10 Jahre BASIC 10Liner Contest
RoePipi absolutely well deserved, pride of 264!
EDIT: and The Square Of X is 3rd in its category! Good one Charlemagne! Full rankings are in!
Feels Like A City is also the winner of the SKRIEGEL'S SPECIAL AWARD!
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Posted By
Luca on 2020-04-04 09:12:42
| Re: 10 Jahre BASIC 10Liner Contest
Results now LIVE via YouTube!
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Posted By
Charlemagne on 2020-03-23 19:42:25
| Re: 10 Jahre BASIC 10Liner Contest
Oh, gerliczer it was only a test phase of LUMYDCTT.
Ebben a tekintetben sem érlek utol benneteket Tamás!
Thank Csabo for uploading the stuff.
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Posted By
Chronos on 2020-03-23 18:12:31
| Re: 10 Jahre BASIC 10Liner Contest
Állat vagy Károly!
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Posted By
RoePipi on 2020-03-22 10:35:56
| Re: 10 Jahre BASIC 10Liner Contest
Deadline is passed, jury is starting, wonder who'll judge the C16/Plus4 entries https://twitter.com/Basic10L
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Posted By
Csabo on 2020-03-21 19:19:08
| Re: 10 Jahre BASIC 10Liner Contest
We got #31! (Of 174 entries total currently.)
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Posted By
MMS on 2020-03-21 18:23:05
| Re: 10 Jahre BASIC 10Liner Contest
Guys, you all have insane level of skills. My jaw really dropped at testing every new releases.
Wow and congrats !
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Posted By
Csabo on 2020-03-19 17:57:09
| Re: 10 Jahre BASIC 10Liner Contest
No kidding, I'm just about to add 4 more... bringing up the total Plus/4 entries in this compo to a whopping 30 (out of the current 128).
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Posted By
RoePipi on 2020-03-19 15:25:23
| Re: 10 Jahre BASIC 10Liner Contest
My man!
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Posted By
gerliczer on 2020-03-19 15:03:32
| Re: 10 Jahre BASIC 10Liner Contest
Seems like Charlemagne is conducting a DoS attack on the competition. Go, guy! Go!
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Posted By
Lavina on 2020-03-03 05:07:23
| Re: 10 Jahre BASIC 10Liner Contest
8-O
Just wow
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Posted By
Mad on 2020-03-02 18:14:55
| Re: 10 Jahre BASIC 10Liner Contest
Hardcore stuff by Csabo!
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Posted By
Luca on 2020-03-02 14:40:50
| Re: 10 Jahre BASIC 10Liner Contest
Boom! Look how Csabo's entry works! That's a stunning usage of the Basic indeed!
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Posted By
RoePipi on 2020-03-02 14:31:39
| Re: 10 Jahre BASIC 10Liner Contest
It's the first time in my life I played a 2048 game! Although I managed to reach 128 only, I'm glad I could do this in a friendly and ad-free environment Guys, put together some lines, and enter the contest for the fun!
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Posted By
Csabo on 2020-03-02 13:25:35
| Re: 10 Jahre BASIC 10Liner Contest
I sent one in as well, so there's 6 games now for our platform.
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Posted By
MMS on 2020-03-01 13:17:11
| Re: 10 Jahre BASIC 10Liner Contest
Very impressive releases. Even sound effects and animation! Crazy!
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Posted By
Mad on 2020-02-29 13:28:19
| Re: 10 Jahre BASIC 10Liner Contest
The entries are completely awesome! Didn't knew this is possible with Basic and that line count!!
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Posted By
Luca on 2020-02-29 11:49:24
| Re: 10 Jahre BASIC 10Liner Contest
That's because the entries can be improved on course if asked by the single author, for example the current version of The Spiral looks different compared to the screenshot derived to the official site...
EDIT: oh well, there's one case with the same screenshot, to say the truth :)
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Posted By
Csabo on 2020-02-28 16:23:19
| Re: 10 Jahre BASIC 10Liner Contest
Gunnar (who runs the compo) confirmed that we're fine to publicly put up any releases at any time. (I asked 'cause I might send one in.) That said, I see that RoePipi has 3 games out already! And we don't have them! Catastrophe! (Can't see anything from raze on or anyone else for our platform on the list of 2020 games.)
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Posted By
Luca on 2020-02-28 12:57:06
| Re: 10 Jahre BASIC 10Liner Contest
I'm totally in love with the 2nd entry by raze, which pushes on the strong sides of Basic V3.5: the graphic commands.
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Posted By
RoePipi on 2020-02-14 12:41:24
| Re: 10 Jahre BASIC 10Liner Contest
Yes, 255 chars is the maximum that Basic can handle. One byte longer and it will crash.
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Posted By
George on 2020-02-14 10:06:13
| Re: 10 Jahre BASIC 10Liner Contest
I realized this 88 bytes limitation hint of a Basic-Line in CBM-Studio. Will a Program on a real machine run when i put in 255 chars in a Line?
Greetings George
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Posted By
RoePipi on 2020-02-02 12:54:44
| 10 Jahre BASIC 10Liner Contest
There's a programming contest running at https://gkanold.wixsite.com/homeputerium/2020 Anybody knows about this? I'm preparing a 10-liner game
Deadline is "Saturday, March 21, 2020, 6 p.m. CET"
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