Let Us Make Your Dreams Come True Together (LUMYDCTT) is an IDE and a compiler for developing applications for Commodore Plus/4 computer.
It enables you to create either BASIC or Assembly programs in RAD method.
- Using PETSCII (=CBM ASCII) characters - Handling more sources side by side - Highlight keywords - Tooltip help for instructions, TED registers - Monitor & Disassembler - Inserting special CBM characters - Using illegal assembly instructions - Handling binary, decimal and hexadecimal numbers - Logical operations (&&, <<, etc.) - Printing (about 52 chars per line) - Executing in a Commodore emulator (eg. VICE)
After some feedbacks, you can - INCLUDE more sources and binaries - plan your game characters and levels - save the whole project - save only the character table or the current part of the map - edit a character - use double pixels, too - edit up to 16 tiles (a tile can be 8x8 characters) - edit a map (40*25 x 25*25 = 1000x625 = 625000 characters) - use 121 colors of Commodore Plus/4 or custom colors
In the next part you can - compose a music by editing sound notes in a score - select between PAL and NTSC - manage 3 channels of sound (1,2 or noise) - play the music sheet (8 bits/16 bits, 8000 Hz, 11025 Hz, 22050 Hz or 44100 Hz) - save the music score as XML, WAV - add or insert a new sound note (or two/three) - delete a line from the score - edit manually by typing Hz, Note or TED values - convert music to BASIC DATA lines and Assembly DB lines, too
The following chapter is a "double dynamite" :-)
I.: RenderGFX - Load: BMP, GIF, JPG, PNG, TIF - Set: Brightness, Contrast, Saturation, RGB - Show: Normal, Stretch, Fit - Effects: Inverse, Grayscale, Black & White - Edit: by pixel, Zoom, colors - 320x200x121c: color interpolation - Save: PRG and GFX4 (if you edit later)
II.: ConvertSFX - Load: WAV, AU, AIFF, SND, MP3, WMA - Plugin: freac (www.freac.org) - Properties: name, size, type, hz, bit, bps, frame, length, etc. - Table of values for association: modify by bits of $FF11 - Set: Sound #1 and #2, compression, from, skip and bytes - Convert: creating a simple sound player in the Editor - Play/Pause: click on the oscilloscope
After "D64 Navigator": - a D64 disk image and TAP tape image manager, "C+4World": - a help-system and mini browser and "SeeDeep": - a ROM descriptor, let's emulate Commodore Plus/4 in a 3D world aka Fridi (ThreeD, 3D)