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Posted By

RoePipi
on 2010-05-20
11:57:20
 Re: Fun in 88 characters

Oh U! I can't grant all your wishes in 88 chars! happy Go for the Classic Matrix, that does fill up your screen! happy

Posted By

Litwr
on 2010-05-20
01:47:20
 Re: Fun in 88 characters

It was fun! happy I've run +4 software since January first time and I was waiting for several minutes for 'I' reached the top of the screen. However it did not happened. Many thanks for RoePipi and others. happy

Posted By

Rachy
on 2010-05-15
03:51:41
 Re: Fun in 88 characters

Funny, but it would be disqualified, IMO... wink

Posted By

RoePipi
on 2010-05-14
15:38:57
 Re: Fun in 88 characters

Like this? Or is it 101? happy

0GRAPHIC2,1:FORI=2TO5:READA,B,C,D:DRAW,A,BTOC,D:DRAW,A+I,BTOC+I,D:NEXT
1DATA,,,8,5,,7,8,,4,2,4,3,8,5,

Well... it needs a RUN...

Posted By

Rachy
on 2010-05-12
02:56:57
 Re: Fun in 88 characters

Whatever you are able to, I guess. The rules might go like: typing no more than 100 characters and press Return.

Posted By

RoePipi
on 2010-05-11
12:20:55
 Re: Fun in 88 characters

Well, if we can use line numbers, we can also use BASIC keyboard-handling commands, too.

Posted By

Rachy
on 2010-05-11
03:53:55
 Re: Fun in 88 characters

"Everything, you can do in 100 characters" compo, for example. happy

Posted By

RoePipi
on 2010-05-06
10:30:37
 Re: Fun in 88 characters

What, command-line BASIC pseudo-code compo? :D

Posted By

Rachy
on 2010-05-06
02:30:43
 Re: Fun in 88 characters

How about a compo? happy

Posted By

RoePipi
on 2010-05-06
01:33:58
 Re: Fun in 88 characters

Neat! :D

Anyway, Unicode doesn't cover our control characters?

Posted By

Csabo
on 2010-05-05
16:34:01
 Re: Fun in 88 characters

BASIC DYCP:

DO:S=S+.2:FORI=1TO7:CHAR,9+I,SIN(S+I/2)*5+15,"":?" DL"MID$("CHRONOS",I,1)"DL ":NEXT:LOOP

This needs a bit of typing unfortunately. SVS just posted about this, YAPE can only copy/paste ASCII, shifted and reverse characters get lost. So, once you pasted it, type over the two double quote parts, press CURSOR DOWN for D and CURSOR LEFT for L, leave the spaces as spaces.

Posted By

RoePipi
on 2010-05-05
11:04:45
 Re: Fun in 88 characters

Yeah. Classic Matrix:

SCNCLR:DO:C=RND(0)*40:DO:POKE3072+C,RND(1)*64:C=C+40:LOOPUNTILC>999:LOOP

They are funny because client stops the 'program' and then LISTs it, but gets nothing :)

Posted By

Chronos
on 2010-05-05
02:33:43
 Re: Fun in 88 characters

yea.. written in PERL, just like the DECSS code: http://www.cs.cmu.edu/~dst/DeCSS/Gallery/qrpff.pl
(i know its longer than 88 chars, around 470 but still rule!)

Anyway, big up to all! You guys are true basic haxorz!

Posted By

MIK
on 2010-05-04
18:15:41
 Re: Fun in 88 characters

Is the Matrix really just one line of code? happy

Posted By

bill hackinson
on 2010-05-04
10:32:56
 Re: Fun in 88 characters

Me too.
go-go gadget pseudo-code happy

Posted By

Csio
on 2010-05-04
06:52:51
 Re: Fun in 88 characters

it is very funny topic,
send a big wow to the hackers!!!

Posted By

RoePipi
on 2010-05-02
10:41:20
 Re: Fun in 88 characters

Wow... That's inspiring!

I got a 'Stirrer':
DO:N=RND(0)*1000+3072:O=RND(1)*1000+3072:A=PEEK(N):POKEN,PEEK(O):POKEO,A:LOOP

Posted By

Gaia
on 2010-05-02
07:39:13
 Re: Fun in 88 characters

Another one happy

GRAPHIC1,1:H=90:DO:CIRCLE,160,99+H/45,R,R,270+H,90+H,,9:H=-H:R=R+4:LOOP

Posted By

RoePipi
on 2010-05-01
12:04:06
 Re: Fun in 88 characters

Hehe, nice bouncer happy

There is another one:
Random numbers appear on the screen. If the last number is greater than (or equal to) 5, you must press a key. If it isn't, don't do anything. The game lasts till you miss one.
Name is, hmm, let it be "Hit5" :)

DO:N=RND(0)*10:POKE239,0:?N:FORI=NTO499:NEXT:K=PEEK(239):LOOPWHILEK>0ANDN>=5ORK<1ANDN<5


Posted By

Csabo
on 2010-05-01
10:32:15
 Re: Fun in 88 characters

"@-Bounce"

A=1:B=1:DO:X=X+A:A=A*2*((X>37ORX<1)+.5):Y=Y+B:B=B*2*((Y>22ORY<1)+.5):CHAR,X,Y,"@":LOOP

Posted By

retroscener
on 2010-05-01
10:09:28
 Re: Fun in 88 characters

lol that works great in Full Throttle

Posted By

RoePipi
on 2010-05-01
09:53:42
 Fun in 88 characters

Let's have some fun between two projects...
Copy and paste this into Yape. I call it 'I-pit' wink
Anyone up for this "challenge"?

SCNCLR:DO:C=RND(0)*40:DOWHILEPEEK(3112+C)=32:POKE3112+C,9:POKE3072+C,32:C=C+40:LOOP:LOOP


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