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Posted By
Jeva on 2024-02-12 11:19:17
| Re: Dudaorrú Patric
and what was sie german title?
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Posted By
Xerox on 2024-02-11 08:20:10
| Re: Dudaorrú Patric
Yey, what an epic game! And it was hard But I tried, and tried and tried... Since we could not pronounce the Hungarian title, we even gave it a different German title and everyone of my friends was laughing out loud when I said, let's play it!!
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Posted By
Jeva on 2024-02-03 22:03:15
| Re: Dudaorrú Patric
Great! Thanks! And yes, Attila Bubreg is Kabo.;)
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Posted By
Luca on 2024-01-27 07:17:06
| Re: Dudaorrú Patric
@jeva if you're referring to Kabo: added in the credits since the time in which the truth has been revealed, and the relative files of the music have consequently been moved to a generic /games folder to /kabo
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Posted By
Jeva on 2024-01-27 04:25:27
| Re: Dudaorrú Patric
just because he was not credited does not mean he did not get a cut.
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Posted By
Luca on 2024-01-25 02:03:53
| Re: Dudaorrú Patric
It's all extensively explained in the page since then, though
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Posted By
Lavina on 2024-01-24 15:46:14
| Re: Dudaorrú Patric
As I lived at the other side of the country, literally, I had no idea where the main protagonist was coming from. We did not have Yugo TV.
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Posted By
TLC on 2024-01-22 14:42:21
| Re: Dudaorrú Patric
Stripy...
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Posted By
Csabo on 2024-01-22 13:32:43
| Re: Dudaorrú Patric
I do believe you, but just double-checking about Kabo, since he's not mentioned anywhere in the program or on the cover. We should credit him! I know it wasn't a huge amount that the team got paid for the game, but regardless, he was okay for not getting a cut?
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Posted By
Jeva on 2024-01-22 13:19:54
| Re: Dudaorrú Patric
Annoyingly?
If I remember correctly it was all my idea. The blame is on me. The characters were taken from my favourite animated series of the time, which was being broadcast on Yugoslavian television ... I loved it. I also invented the obstacles, the game design. Mucsi and Batya wrote the code, I got a track editor - if I remember correctly it was some Petscii based stuff - and I produced and tested the levels, and then the others tried them out. The music here (like at Oliver) was Kabó aka Attila Bubreg. The title screen was made in multibotti, and the elements were made on checkered paper and then hexed into the machine. Sorry guys, but even today on normal iron, the game is still not difficult for me, and at the time it seemed too easy, I only recently found out that it is supposed to be very difficult.
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Posted By
Csabo on 2024-01-22 10:45:09
| Re: Dudaorrú Patric
Gotta extract the magazine text to make it easy searchable
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Posted By
Murphy on 2024-01-22 10:45:33
| Re: Dudaorrú Patric
Annoyingly difficult, but a very beautiful game for its time. The fact that the background colour was light green gave it a unique feel.
@Csabo @Jeva shared some interesting facts about this game in the last Terror News
Terror News 32
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Posted By
Csabo on 2024-01-22 07:50:50
| Re: Dudaorrú Patric
What a unique game! Over the years, we collected some interesting pieces of information, but with you (Jeva) here, I'm sure you have some more interesting things to add... How long did the development take? Who wrote the music? Who came up with the level design, the ideas for the hazards? Anything else you remember?
Don't forget Chronos' Let's Play video!
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Posted By
Jeva on 2024-01-22 05:36:33
| Re: Dudaorrú Patric
Happy Birthday!
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Posted By
Jeva on 2024-01-22 05:36:33
| Dudaorrú Patric
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