Commodore Computing International Review (August 1986) | Winter Olympics is another attempt to capitalise on the sports simulation market, this time by Tynesoft. It features six events; speed skating, ski jump, crest run, ski slalom, curling, and down hill racing. In Speed Skating, you control your skater's leg motion with two keys, one for right and one for left. If you press them too fast, your skater gets out of swing and slows down. A computer pacer skates on the bottom of the split screen display, to help you "gain that fastest time of the day". Ski Jump has you risking life and limb trying to jump as far as possible off a long jump ramp. This is the most unrealistic of all the events. Cresta Run puts you sledging down the run, trying to compensate for your body weight when going around the corners. If you under compensate, you go flying into the trees! Painful! Ski Slalom is a standard slalom event, trying to ski through every gate as fast as possible to gain maximum score. Curling is quite fun. You position your player on the ice, and then hit the space bar, or the fire button to release your stone. The winner is the best of three games. Down Hill is identical to Slalom, except with no gates. Just avoid hitting those trees! Although this game is not superb when it comes to the graphics, or the sound for that matter, it is nevertheless fun to play. Playability could have been improved, and so could the instructions, but overall this must be one of the very best sports simulation programs on the C16.
Graphics: 3/5; Sound: 3/5; Playability: 2/5; CCI Rating: CRISP |
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