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Will 'O The Wisp
Title:Will 'O The Wisp
Category:Game/Adventure
Release Date:
Language:English
Size:64K
Machine:PAL & NTSC
Code Type:Basic
Distribution:Freeware
Game ending type:Has an end, game ends
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Notes:Written by Mark Capella.
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Will 'O The Wisp Screenshot


Solutions - Complete
Here is the complete solution by MCG:

(You start the game in a small farmhouse.)
W (Outside your dilapidated rundown dirty little farmhouse.)
N (In a forest of huge trees.)
SW (In the forest.)
S (In the forest.)
SE (In the forest.)
SE (Walking deeper and deeper into the forest. An empty beer can rusts here.)
NE (In the forest a long way from here.)
SE (The forest is getting darker.)
NE (Boy it is really dark now...)
NE (The forest is very dark.)
N (The forest is very dark.)
E (The forest is very dark.)
E (The forest is very dark.)
S (The forest is very dark.)
SW (The forest is very dark. A small wisp is floating here...)
SE (In front of a large cave entrance what appears to be a huge pot of gold is sitting in the cave.)
SW (As you enter here, the gold disappears in a flash, and a huge set of steel bars drops into place locking you into the caves. In the cave.)
S (In the caves proper now.)
W (The tunnel branches off here into two paths other than the one you just came through.)
S (The tunnel here turns slightly off course.)

S (Not 'many' but quite a few passages leave this room. An empty bottle lies here.)
GET BOTTLE
N (The tunnel here turns slightly off course.)
E (The tunnel branches off here into two paths other than the one you just came through.)
N (In the caves proper now.)
E (At a small intersection of about four passages.)
S (The room here is extremely dark. An old banana peel is lying in the dirt here.)
GET PEEL
SE (Aha! You got yourself out of that last room!)
S (A quick bend in the path and you now have to travel a different way.)
W (Three passages leave here.)
S (Four paths leave here.)
SW (At the entrance to a large clean castle. It is home of magician Ralph.)
S (At the north end of the great hall.)
S (In the middle of the hall.)
S (Now at the south end of the great hall.)
W (In the middle of the west hall.)
W (At the end of the west hall.)
SW (At the end of the south hall.)
SW (In a winding passage.)
NW (In a connecting hallway with some loud albeit eerie music emanating from the south-west.)
SW (In a small ante-chamber.)
W (In the library where the good magician Ralph is pouring over an old and ancient tome. Ralp asks what that is that you want so badly as to interrupt him from his studies.)

HELP (He will help you, but asks first for a favor. The witch has his magic staff turned as a broomstick, and he wants it back. Do you want to try?)
YES (Ok. He gives you some info and says bye.)
S (At the edge of the evil witches land. A small pool of water collects here.)
GET WATER
N (Walking north you will find a twisting old trail.)
W (In a small clearing, a paper lies nearby.)
SW (An intersection of three paths is here.)
N (The paths orientation becomes subtly altered as round yon corner.)
NW (At the intersection of three trails.)
W (A room here has an eastern exit and also a northern one.)
N (Overcome by the feeling of nausea.)
E (In the sneaky clearing.)
SW (The midpoint for a long sloping corridor is where you are.)
SW (At the intersection of three trails.)
W (A room here has an eastern exit and also a northern one.)
N (Overcome by the feeling of nausea.)
NW (At the evil witch prudences olde blacksmithe shoppe. The heat from the furnace burnes to your soul.)
THROW WATER (The witch falls into the blast furnace. A smelly witches broom foats nearby.)
GET BROOM
NE (Overcome by the feeling of nausea.)
NE (There is a tiny little hidden twisting secret old overgrown dirty sneaky trail that leads west from here.)
S (Walking north you will find a twisting old trail.)
S (At the edge of the evil witches land.)
E (The tunnels in here are very confusing.)
E (The tunnels in here are very confusing.)
N (The tunnels in here are very confusing.)
N (In a small even walled cave room a feeling of dizziness confuses your travels.)

NW (Not 'many' but quite a few passages leave this room.)
N (The tunnel here turns slightly off course.)
E (The tunnel branches off here into two paths other than the one you just came through.)
N (In the caves proper now.)
E (At a small intersection of about four passages.)
S (The room here is extremely dark.)
SE (Aha! You got yourself out of that last room!)
S (A quick bend in the path and you now have to travel a different way.)
W (Three passages leave here.)
S (Four paths leave here.)
SW (At the entrance to a large clean castle.)
S (At the north end of the great hall.)
S (In the middle of the hall.)
S (Now at the south end of the great hall.)
W (In the middle of the west hall.)
W (At the end of the west hall.)
SW (At the end of the south hall.)
SW (In a winding passage.)
NW (In a connecting hallway with some loud albeit eerie music emanating from the south-west.)
SW (In a small ante-chamber.)
W (In the library where the good magician Ralph is pouring over an old and ancient tome.)

Magician Ralph thanks that you has brought back his staff. Now he can grant your freedom.
>Poof!< You are standing under a large beautiful spreading tree.
Your beloved Brunhilde is running towards you through the field in slow motion... Life is beautiful once again and all is well.

The game is done successfully.

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