Part 1: INVENTORY (nothing), N (Roxy says that the Princess has stolen the Forbidden casket and ran away. Snap says to tell all the animals and meet a Cuckoo Hill. Your responsibility is to get the dogs out of the city), E, EXAMINE BARRELS, TAKE PERIWINKLE, EXAMINE PERIWINKLE (leaves shaped like keys), LOOK (you see dogs), EXAMINE PLUM (Plum and Pudding run fast), EXAMINE BRANDY (Brandy and Butter are good at finding things), EXAMINE SNAP (he prophesies and reads minds), EXAMINE DRAGON (the leader), ENTER KITCHEN (you can't but are given a tomato), S (Butter is nuzzling the pump), EXAMINE PUMP (no water), PULL HANDLE, W, EXAMINE EMPRESS (Plum is sniffing the basket) OPEN DOOR (the Empress says you need to wave the periwinkle), TAKE BASKET (you can't), WAVE PERIWINKLE, W (Brandy seizes a ladder), TAKE LADDER, EXAMINE LADDER (can telescope), E, E.
EXAMINE WALL, TAKE BRICK, EXTEND LADDER, CLIMB LADDER (you see the King put a diamond necklace on the Queen), CLIMB WALL, TAKE LADDER, DROP LADDER AGAINST WALL, DOWN (you hear chattering), LISTEN, LOOK UP, THROW BRICK, TAKE RING, EXAMINE RING, EXAMINE NECKLACE, EXAMINE IVY (you see a nest), EXAMINE NEST (eggs), TAKE EGG, EXAMINE EGG, CLIMB LADDER, CLIMB WALL, TAKE LADDER, DROP LADDER, AGAINST WALL, DOWN, W, GIVE EGG, TAKE BASKET, W, N, E (you can't), EXAMINE GUARD, EXAMINE TOWER, EXAMINE LINE, SHOW LINE TO GUARD, S, S, W, EXAMINE BED, EXAMINE GATEKEEPER, WAKE GATEKEEPER, WAKE GATEKEEPER, SHOW RING TO GATEKEEPER (he opens the gate and the dogs run to Cuckoo Hill), E, EXAMINE HOURGLASS, TAKE HOURGLASS, S, S, S, OPEN GATE, S, E (you see a ghost that needs an answer to a riddle), GIVE HOURGLASS (time).
Go DOWN, DROP BASKET (wrigglers enter), TAKE BASKET, UP, N, S, S (only the dead can pass through), EXAMINE BULL, N, N, N (the lion says that you must prove you are alive), EAT TOMATO, N, N, SW (you hear the fox and Dragon), UP, EXAMINE PILLARS, TAKE FLASK, EXAMINE FLASK, DOWN, NE, SE, S (you see a pavilion), ENTER (you hear a voice and a figure looms beside you), EXAMINE STARS, EXAMINE STARS (Gazer tells you there is no way to prevent the end of the city, but you will found a new kingdom; you also need to give the witch a gift), OUT, S, NW, SW, W, ENTER, EXAMINE CABINET, EXAMINE STOOL, TAKE STOOL, EXAMINE CUSHION, EXAMINE GLASS (you see a witch who wants her gift), GIVE FLASK (the witch turns into a young woman and tells you to look around the cottage), LOOK AROUND (you see a ring on the floor), PULL RING (you will be journeying through the rings of illusion), D. Note the password for Part 2 (destiny).
Part 2: ENTER PASSWORD (destiny). You are in a blue cave. INVENTORY (nothing), TAKE BLUE, EXAMINE BLUE, N, TAKE WHITE, EXAMINE WHITE, N, EXAMINE FLOOR, LIFT FLOOR, TAKE MOUSE, FREE MOUSE (it tells you that all the caves have to be the same), TAKE RED, EXAMINE RED, S, DROP RED, N, TAKE RED, TAKE PLANK, DROP WHITE, S, TAKE WHITE, DROP BLUE, S, DROP WHITE, TAKE BLUE, DROP RED, N, N, DROP BLUE (he caves are now multicoloured; the mouse stays behind with you as a voice), N (you are in an earthen tunnel), W (Dragon says all the animals have gone through; Snap prophesies that a magic rain will save the people; Gazer says it's up to you; the Witch says she will give you a potion which will give you speech when you come back).
DROP PLANK, DOWN, EXAMINE TRACK (there are three levers, green, pink, and orange), EXAMINE TRAIN, N, N (you see a walking-stick and an aniseed ball), TAKE STICK, EXAMINE BALL (four feet across), E, TAKE UMBRELLA, EXAMINE UMBRELLA, EXAMINE BOTTLE, N, TAKE SPADE, TAKE CLUB, EXAMINE HEART (suspended), E (you can't), DIG (you find a diamond), DROP SPADE, TAKE DIAMOND, S, W, DROP DIAMOND, N, N (Jack is fretting that "she" is not here), EXAMINE FIR (no doll), S, S, S, S, W, W (you see the teddy bears), TAKE DOLL (you can't), E, E, N, N, WAIT (until the train arrives), BOARD TRAIN, EXAMINE POSTERS (you see pictures of caves), EXAMINE RACK, TAKE CASE, LEAVE TRAIN, W, W (you should be at the teddy bears; if you're not, go there), OPEN CASE (a frog jumps out), CLOSE CASE, OPEN CASE (a rabbit jumps out), CLOSE CASE, OPEN CASE (the rain makes the bears leave), TAKE DOLL, CLOSE CASE.
Go S (you need a guinea to pass), N, E, E, N, N, N, N, GIVE DOLL (you get a present), EXAMINE PRESENT, OPEN PRESENT (honey), DROP HONEY, UP, S (you are blocked by a sheet on glass), DOWN, S, S, TAKE DIAMOND, N, N, DROP STICK, TAKE PAPER, DROP CASE, TAKE HONEY, UP, DAUB HONEY ON PAPER, DROP JAR, STICK PAPER ON GLASS, CUT GLASS, DROP DIAMOND (you need the sticky paper, otherwise the glass breaks and you are caught), S, OPEN CUPBOARD (you can't), N, E, S, S, PUSH BALL, N, PUSH BALL, N, PUSH BALL, UP (Jack helps), PUSH BALL, S (the tin soldiers are all tangled up), OPEN CUPBOARD, EXAMINE PIG, BREAK PIG, TAKE COINS, EXAMINE COINS (252 pennies), UP, E, DROP CLUB, TAKE STICK, TAKE CASE, S, S, S, S, PUSH GREEN LEVER, PUSH ORANGE LEVER, WAIT (until the train arrives), BOARD TRAIN, WAIT (it passes through the wall of fire), LEAVE TRAIN (you are in the Hall of Changes).
DROP COINS, WAIT (if needed; in the light of the full moon the coins change into a guinea), TAKE GUINEA, BOARD TRAIN (if it's there, otherwise wait for it), WAIT, LEAVE TRAIN, W, W (you should be at the teddy bears; if you're not, go there), S, GIVE GUINEA (you can pass), OPEN UMBRELLA, TURN WHEEL (you find yourself in the Weather cave; you see a bag of seeds), TAKE BAG (you can't), HOOK BAG, EXAMINE BAG (seeds), TAKE BAG, OPEN CHEST, TAKE RIBBON, EXAMINE RIBBON (rainbow), EXAMINE HAMMER (Thor's), DOWN, N, E, E, DROP STICK, DROP UMBRELLA, N, N, E, N, THROW RIBBON (the heart ascends), E (you see bats), OPEN CASE (a rope comes out and a boy climbs it), CLOSE CASE, OPEN CASE (balloons pop out and drive the bats away), E, TAKE WINGS, EXAMINE WINGS, WEAR WINGS, UP, SOW SEEDS. You are finished, though the ending is bittersweet.
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