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Mercenary - The Second City
Title:Mercenary - The Second City
Category:Game/Simulator
Release Date:
Language:English
Size:64K
Machine:PAL Only
Code Type:Machine code
Distribution:Commercial/TA
Game ending type:Has an end, game ends
 Play Online!
Released by:Novagen Software Ltd
Code by:Woakes, Paul
Cracked by:Supy
Cracked by:KNM
Cracked by:Shwantze
Notes:AKA Mercenary 2, Mercenary II, Mercenary The Second City. An expansion pack for Mercenary. All the cracks from KNM, Shwantze and Supy are bad, the vectors' math deteriorates in very little time.
  External links:
    ZX Spectrum release
    C64 release
    Atari 8bit release
    Atari ST release

User Rating: 9.2/10 (17 votes)
Mercenary - The Second City Screenshot


Releases
NameReleased ByRelease DateDistributionProduct CodeRetail PriceFormatPackageRarityNotesOwned
Original releaseNovagen Software Ltd1986CommercialCassetteCaseUnspecified2
1 found.


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Derived Software
Mercenary - Die Zweite Stadt


Appeared On Compilations
Mercenary Compendium Edition


Publications
Review: Commodore Computi... August 1986 (Magazine/English) pg. 52
Map: RUN (German) 12/1987 (Magazine/German) pg. 145
Review: RUN (German) 12/1986 (Magazine/German) pg. 146
News: Aktueller Softwar... 7/1986 (Magazine/German) pg. 48
Review: Aktueller Softwar... 8/1986 (Magazine/German) pg. 31
Review: H And D's C16 Plu... Volume 1 Issue 5 (Magazine/English) pg. 22


Covers
Cassette Cover (Multiformat)
Cassette Cover (Multiformat)
Instructions #1
Instructions #1
Instructions #2
Instructions #2


Physical Media
Cassette
Cassette
Taken from The Mercenary Site.


Controls
Joystick in port 1
Keyboard
B Board vehicle
L Leave vehicle
E Operate elevator
T Take object
D Drop object
Y Yes
0-9 Power level
Shift + 0-9 Reverse Power level
+ Increase power
- Decrease power
Space Stop
Ctrl + Return Pause game, any key to restart
Ctrl + S Save gameplay
Ctrl + L Load gameplay
Ctrl + Q Quit situation*

*Used to get out of irretrievable situations. This places the player on board the Dominion Dart (even if it had been destroyed or not previously used) on the planet surface in the same area of the city, whether they were above or below ground. If the player was outside the city limits, they are placed in a random location in the city. Game progress is not lost, but any objects carried are randomly scattered throughout the city.


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