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Dr. Jekyll and Mr. Hyde
Title:Dr. Jekyll and Mr. Hyde
Category:Game/Adventure
Release Date:
Language:English
Size:64K
Device Req.:Disk only (3 sides)
Machine:PAL & NTSC
Code Type:Machine code
Distribution:Freeware
Game ending type:Has an end, game ends
 Play Online!
Converted by:Pension Productions
Notes:Adventure in three individual parts: Part 1 - Dichothomies, Part 2 - Duplicity, Part 3 - Denouement. Originally written by Rod Pike. Both C64 and Plus/4 versions are included in the .D64s. The intro logo still reports 2019.
  Download:
Download from Rulez.org
Rulez.org
Download from Othersi.de
Othersi.de
Download from Zimmers
Zimmers
  Part 1 - Dichothomies:
Download from Plus/4 World
Plus/4 World
  Part 2 - Duplicity:
Download from Plus/4 World
Plus/4 World
  Part 3 - Denouement:
Download from Plus/4 World
Plus/4 World
  External links:
    ZX Spectrum release
    Amstrad CPC release

User Rating: 9.0/10 (3 votes)
Dr. Jekyll and Mr. Hyde Title Screenshot

Dr. Jekyll and Mr. Hyde Screenshot


Description
".... Many voices cry, ragged-tongued, in the primeval wilderness that is the human psyche: voices of lust and of compassion; voices of sin and of reason. There is the voice, small but ardent, of our conscience; the silent voice that observes us in our dreams and our nightmares; and the voice we know as I: the ego, the self.

In the latter half of the nineteenth century one man began to realize the inevitable disjunction of these mental facets. Painstakingly, he unearthed a dreadful knowledge - learned to release unfettered the bestial voice which cries from the bottom-most sludge of our brains. He faced .......... TOTAL IDENTITY DE-INTEGRATION !!"

Our story begins in London, 1868: where deep in the faceless labyrinth, Dr. Henry Jekyll - a wealthy medical scientist seemingly overlooked by history - is approaching the very culmination of his work into the nature of the human psyche. Long years he has groped, innocent of his danger, towards a discovery that threatens the sanctity of the mind itself - threatens YOU with the reality of its disaster. Now he approaches the final reckoning. The theory is sound, the reagents are known. It but remains to put them to the test ......

NOTES
Use the following commands to save your current game position to the appropriate medium. MEMSAVE and MEMLOAD to save to 'memory' or TAPESAVE and TAPELOAD to save a more permanent record to tape. (+3 users use DISKSAVE and DISKLOAD)

YOUR SINCLAIR MEGAGAME

Some special commands are ...
AGAIN To repeat last instruction
OOPS To undo last instruction
EXITS Lists all obvious exits
LAST Returns you to last location

Multiple Commands ....
Commands may be linked together with the use of AND, THEN or a comma or full stop. e.g. Get flask and bottle, examine flask then put it down.

Speech ....
When you are being asked a direct question by a character, the prompt and cursor change to an open and close quotes. To converse with any character either input ... ASK POOLE ABOUT THE CADDY or SAY TO FOOTMAN "HOW ARE YOU".

TIPS
You may use the pronouns IT, THEM, HIM or HER to refer to an object or character.
If you are getting nowhere in DENOUEMENT then it may be because you have not done all that is necessary in DUALITY.
It will be necessary to input the correct 'password' in order to play parts 2 and 3.


Solutions - Complete
PART 1

W, w, examine sideboard, take cup, e, n, w, take all, n, examine shelves, take
caddy, put tea in cup, put tea in cup, put water in cup, stir tea, drink tea, s,
e, s, wait around until 8:30, wait, wait, wait, n, e, examine diary, w, d, s, s,
examine cabinet, take keys, n, n, w, u, nw, examine bed, examine diary, s, d, e,
n, n, lock door, w, u, lock door, d, s, s, s, s, ask maid about diary, s, wait
around until guests arrive a little after 8:00, ask Lanyon about salt, e, n, n,
n, u, take all, examine all, examine press, take vessel, take flask, take
alcohol, take phosphorus, put phosphorus in jar, put alcohol in flask, put salt
in flask, wait around until phosphorus has dried, take phosphorus, put
phosphorus in flask, wait until liquid goes green, drink mixture.

----------------------
PART 2 - PASSWORD EVIL
----------------------

Yes, w, d, s, s, s, no, no, pay cabbie, e, examine board, ask clerk about flat,
yes, w, enter cab, home, n, n, n, n, u, take all, put liquid in flask, put salt
in flask, w, d, d, take hat, wear hat, u, n, lock door, e, n, n, s, n, chase
urchin, examine wall, s, w, enter cab, s, w, drop marbles, e, kill man, s, take
card, e, (save game here as you need to win 50 shillings here to pass little
girl later) n, s, s, s, e, e, s, s, s, s, s, e, d, s, s, s, s, s, stoker
passage, yes, gaunt street, yes, no, home, n, n, n, n, u, put salt in flask, put
liquid in flask, s, s, e, n, e, no, I am his son, s, lock door, u, e, put salt
in flask, put liquid in flask, put liquid in flask, put salt in flask.

----------------------------
PART 3 - PASSWORD SUCCESSFUL
----------------------------

Take ball, n, take paper, examine paper, drop ball, drop spectacles, examine
box, open box, feel, wear spectacles, climb in box, pick flower, timor mortis
conturbat me, examine mirrors, s, s, e, s, e, w, w, e, w, drop cane, e, n, n, e,
s, e, e, e, yes, yes, 23rd, stoker passage, open manhole, enter manhole, close
covers, d, (in the sewers you must quickly move in any direction away from the
sounds of footsteps and only go up the second ladder you find) Close brake,
close valve, open steam, wait until steam reaches 1100, close steam, open valve,
close valve, open steam, wait until sign appears, close steam, open valve, close
valve, wait, open steam, keep waiting until train flies over chasm. Tell walpole
about Hyde, drink liquid.


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