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Ashby Manor
Title:Ashby Manor
Category:Game/Adventure
Release Date:
Language:English
Size:16K
Machine:PAL & NTSC
Code Type:Basic
Distribution:Freeware
Game ending type:Has an end, game ends
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Notes:Written by Don Lawson. Both C64 and VIC20 versions are portings. The game ending also cites Elf Rescue. WANTED: program file. Missing software.
  Download:
  C64 fixed:
Download from Plus/4 World
Plus/4 World
Download from Rulez.org
Rulez.org
Download from Othersi.de
Othersi.de
  VIC20 fixed:
Download from Plus/4 World
Plus/4 World
Download from Rulez.org
Rulez.org
Download from Othersi.de
Othersi.de
  External links:
    VIC20 release
    C64 release

Ashby Manor Title Screenshot

Ashby Manor Screenshot


Description
This game was originally written for the C16, although the references to the Plus/4 model, both in the REM lines of the BASIC listing, and in the game's story itself, suggest that the author has probably developed the game on a Plus/4. The REM lines report:
***A GREAT PROGRAM THIS ONE***
*FOR PLUS/4 BY DON LAWSON***
*REWRITTEN FOR THE C64 BY DOROTHY MILLARD


In 2013, it was ported to the VIC-20 by Raven (AKA ravenxau). He didn't bother to adjust the spacing for the VIC-20's narrower screen, so it's recommended that you run the FAT 40 extender beforehand so that the text wraps properly.

In the ending screen of the text, the author Don Lawson cites other games written by him, inviting the player to test'em too. One of those is expressly a Plus/4 one: Elf Rescue Plus/4.


Solutions - Complete
(Start at the entrance to Ashby Manor), N (front door), W (corridor), GET FUSEWIRE, W, GET ANTIDOTE, N (library – leave the Biggles book as it is a red herring), E (master bedroom – leave the message pad), N (lounge room), GET TORCH, E, N (Sue’s kitchen), GET SCONE (rock), S, E, N, E, S (corridor – leave the cassette), W, W, W, S, S, W, S, E (under the house where the red back spiders are and it is dark), USE TORCH (you can now see the way out), W.

N, E, E, E, S (key hooks – leave the key as you don’t need it), E (storage cupboard), GET CARTRIDGE, N (Don’s shed where a homicidal cat pounces on you), THROW SCONE (he slumps to the floor), N (kitchen where you automatically drink the poison coffee and grow dizzy), DRINK ANTIDOTE (feel better), S, W, W, N, N, W, W (computer cupboard where there is a Plus/4 which appears not to work), FIX FUSE (it bursts into life), LOAD CARTRIDGE.

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