| 3D Rasterbars | Glossary/Demos
Brief name of the so called "3-D Raster Scaling" effect, as first seen on C64 in Coma Light XI (Oxyron, 1993). Evolution of the classic copperbars, the z-axis perspective effect is generated by changing both the color table and the masking used to 'cut' the rasterbars'sides.
Examples:
 A perfect example: Oldschool 2!
 A simpler version of 3D Rasterbars can be seen in Silence (with no side masking).
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