| Shadebobs | Glossary/Demos
In a generic view, any bobs effect which drops traces to be considered in a secondary interation (like blending) with the Bobs themselves, can be considered as Shadebobs.
Examples:
 An example of shadebobs implementation from the demo 20 Years +4, by Skoro.
 Multiple interactions between the boxes give multiple colors too, weird stuff from MC's Legend Of MC.
 Well, this should be called "firebobs" instead, and it looks really hot'n'burning, courtesy of Maugli, from Amiga Mania trackmo.
shadebobs |
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