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| From: Chicken (all posts)
Date: 1999-01-05
Subject: Re: Merry X-mas!
|
Hi Mike,
talking about X-MAS... Remember them X-MAS Lemmings? :)
> >Mike, code a SHOOT-´EM-UP... That's really what everybody has been waiting
> >for! Breakout is nice but, as you mentioned, there are already a couple of
> >good ones around. Btw, there might be another one... I did some coding!
In case you opt for a BREAKOUT...
Include this... When you get a "CATCH THE BALL"-EXTRA let the ball move horizontally and FIRE BUTTON launches it straight up. This would help to hit those damn stones in the corners...
> Thats what Im starting to think... I've managed to get sprite data
> down in size so each sprite/anim is 64 bytes... Not too bad.. should
> get quite a few baddie types in there.... 12 fully masked mono or
> multi-colour sprites (if I ever add the colour save/restore to the
> double buffer system :-)
Sounds good...
On the subway I just played XENON II on my GAMEBOY COLOR... Shoot'em ups are so cool! Do you know XENON II on AMIGA? Brillo soundtrack. If you'll ever finish a game, what about a nice DIGI REMIX TITLE MUSIC... I got the ORIGINAL tune by BOMB THE BASS... It's radical. BTW, is you're SPRITE ROUTINE fast enough to handle in-game digis? OK, just kiddin'... :)
This place is like the pubs in Britain, except they don't let you sent a last e-mail...
See ya,
Chicken
PS What about a PINBALL GAME? David's Midnight Magic is still one of my faves on plus/4...
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