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From: indi (all posts)
Date: 1998-12-19
Subject: Re: 1st game
On Thu, 17 Dec 1998 21:48:17 +0100, you wrote:

>Hi!
>>Perhaps I should do an emulator only version <g>, that can have
>>256x256 sized sprites hehehehe...
>
>It sounds no good... At this point we're not just talkin'bout a +4 game...
>Do you remember the good spriteroutine written for games as Pengo?

I've just finished my own.. don;t worry.. I want it to run on a plus/4
as well :-)

I can print 8 a frame (just about).. 16x16, fully masked and pixel rotated... Not like the sprites found in the likes of finders keepers or Monty on the RUN but real sprites...

I may do a quicker version that doesn't mask.. just OR's, but that would stop me being able to do real multi-coloured sprites..

Once I've finished this framework, I'll release the source.. its an EQU for the number of sprites... I've had 16 going.. which was neat...

I recon run the game in 2 frames, and have 10-12 sprites... :-)

yeah?

Mike
^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^
Mike Dailly mike@scotch.demon.co.uk http://www.scotch.demon.co.uk
(Please remove the <REMOVE_ME> from my e-mail address when replying)

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