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| From: indi (all posts)
Date: 1998-06-26
Subject: Re: SCRATCHING...
|
>>Do you have a copy
>>of that unreleased 3 Voices Digiplayer by Pigmy... You mentioned that one
>>a couple of days/weeks ago.
>Yep, Pigmy found it, so I do have it now, and hopefully with the
>next release of Minus4 it will also run on emulator.
Yep, sorry... I've been away to London for a D3D conf, so and we have folk view the flat (for sale) so it may take a bit longer than planned.
For those interested..,.. heres the latest "whats new" list...
(taken from history.txt)
For V1.5.1
----------
1) SID emulation!!! Yep another "at long last" one. Basic
emulation is now in place using a sound blaster. For those
that don't know about this, it is the SID chip that was
found in the C64 that you can add to your plus/4 - See
my home page for "solder's" homepage, and more cool stuff
he's created for the Plus/4.
Solder, KING of plus/4 hardware!
2) SoundBlaster sample rate now changed to 31200. This is
double what it was before. SoundBlaster code has also been
updated to eliminate the "click" when the samples are
started and stopped - Interupts are now required.
- NOTE: SoundBlaster now enabled by default! -
When soundblaster is active timer is disabled since the
soundblaster gives a "perfect" timing of a plus/4 (on a
good machine). Timer is now used as a "fall-back".
3) Tibor fixed charset bug which was causing a crash, usually
on F12 or SHIFT-F12.
4) Tibor also fixed a joystick fire problem.
5) Added soundblaster "noise". If SB is active minus/4 will
now use it to generate TED "noise" allowing variable
pitch/freq and volume. Normal ted sound will also be added
soon.
6) Mode-X fixed - was drawing to the wrong screen.
7) reverse mode off and flash fixed. (not on cursor though)
8) You can now select a disk by selecting the NAME of the disk
on the load menu. So after pressing F10 and selecting a
.D64 file (so that you cn see whats on the disk), if you
select the disk name, nothing will be loaded, but the disk
is now active for all plus/4 disk commands. You can use
this feature to "turn" the disk over on games and demos.
9) TB - found the debugger colour bug. Yipee!! :)
10) TB - fixed overflow flag, Mercenary now works! :-)
11) TB - fixed the BRK instruction
12) TB - fixed the timing on all branches (was giving 4 cycles
if address was >$8000)
13) TB - fixed the Flags, now ORs in $30 each time
14) TB - fixed the BRK instruction
15) Fixed Ted sound channel 2 - wasn't the correct freq.
(sound 1,769,100 and sound 2,769,100 made different
noises)
^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^
Mike Dailly mike@scotch.demon.co.uk http://www.scotch.demon.co.uk
(Please remove the <REMOVE_ME> from my e-mail address when replying)
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