Posted By
 funkydude on 2005-08-21 02:21:25
| Programming Sprites like on the Vic-20-Souce Code included
The Vic-20 uses the same technique to move soft sprites(custom characters) as the c16- Plus 4(except bit map mode). I know some assembly(no expert though, can someone transfer this code so it works on the Plus/4-c-16.
Thank you 
How to display bitmapped graphics.
Bitmapping is a flexible technique that makes sprite animation look really smooth. A lot of ROM games (Examples: Jetpac, Turmoil, Fast Eddie, Gorf, Shamus, Predator, Black Hole, Ms. Pacman, Demon Attack) use bitmapping, though it does cost a lot of memory. Of the unexpanded 5K RAM that is normally available, less than 1K is left for variables or code. I have written a little program (Source, PRG image) that explains the use of bitmapped graphics.
Link: http://wwwhome.cs.utwente.nl/~schooten/software/Vprog.html
Admin edit: Direct link to Vic-20 code: http://wwwhome.cs.utwente.nl/~schooten/software/prog/bitmap.txt
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 Patrick on 2005-08-23 09:48:55
| Re: Programming Sprites like on the Vic-20-Souce Code included
hi funkydude. are u in holland?
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Posted By
 funkydude on 2005-08-23 13:11:01
| Re: Programming Sprites like on the Vic-20-Souce Code included
Hi - No USA - u want to make something with the plus/4?
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 Csabo on 2005-08-23 13:39:52
| Re: Programming Sprites like on the Vic-20-Souce Code included
Funkydude, this technique is well known on the Plus/4 and is widely used. "Sprites" on the C=16 & Plus/4 are really nothing but bitmap (or character) graphics. Take a look at Solo Spriter for example for a free usable-from-BASIC sprite routine + editor. There are a few others as well.
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 funkydude on 2005-08-23 23:44:22
| Re: Programming Sprites like on the Vic-20-Souce Code included
You done any coding with this Csabo? It would be neat to write classics that were not ported to the plussy. I know 6502 ML and some TED stuff. Did it in junior high school.
Fred 
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 SVS on 2005-08-24 02:43:03
 | Re: Programming Sprites like on the Vic-20-Souce Code included
@funkydude: Why do not try my MegaAssembler? http://plus4world.com/sd.php?pid=10414
Bye
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