Posted By
Harry Potter on 2023-10-21 10:18:06
| Ozmoo vs. AdvSkel65/Vic65
Hi! I'm just comparing my text adventure codes to Ozmoo. Ozmoo seems to support swapping data from disk, while mine doesn't. However, AdvSkel65 supports up to 128k memory on some systems and uses Low memory for code and data via my Cubbyhole optimization technique. Also, my programs support compression of strings via an earlier version of PrintTok. If you want a later version of PrintTok, you can download it from https://sourceforge.net/projects/cc65extra/files/ui/ and replace the version in my codes. One more thing: mine seem to support more systems, including small systems such as the Vic20. Finally, my save game support is incomplete, but it should be easy to add: the codes contain information as to what should be loaded and saved. That's all I wanted to say.
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