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Posted By

Mad
on 2020-12-02
13:00:23
 Re: Cartridge and raster interrupts

Ok here is what I have now "found", lol (strange that I had to look for that):

if you do a sta $ff3f you have to write a valid interrupt pointer at $fffe/$ffff before.
Else it crashes. The initial value of $fffe/$ffff in ram in plus4emu is $f700. $f700 is really called (tested it) and crashes if you do sta $ff3f without setting a fresh interrupt vector.

The Rom $fffe/$ffff points to FCB3

  FCB3  48            PHA
FCB4 8A TXA
FCB5 48 PHA
FCB6 98 TYA
FCB7 48 PHA
FCB8 8D D0 FD STA $FDD0
FCBB 4C 00 CE JMP $CE00

CE00 BA TSX
CE01 BD 04 01 LDA $0104, X
CE04 29 10 AND #$10
CE06 D0 03 BNE $CE0B
CE08 6C 14 03 JMP ($0314)
CE0B 6C 16 03 JMP ($0316)


All should work if you put an little routine like this in ram:
myRamIrq
PHA
TXA
PHA
TYA
PHA
; STA $FDD0 ; dunno not checked
JMP ($0314)


And put somewhere in code a (stas write to ram all the time)
  lda #myRamIrq & 255
sta $fffe
lda #myRamIrq / 256
sta $ffff


so you can do a sta $ff3e and a sta $ff3f whilst $0314 vector is called in both cases (RAM/ROM)..

What I don't know if your own rom too exchanges $fffe/$ffff.. I understood from siz that $fffe/$ffff is not connected to roms but to kernel, that's why this strange $fcb3 stuff. But on C64 it is connected to roms as far as I know.. Then this FCB3 stuff would be obsolete.. (You just would need 2 interrupt routines then, one for rom and one for ram + one $fffe/$ffff in rom and one $fffe/$ffff in ram)

Hope that helps.. If Stinaris just wanted to do all entirely in rom this post here is of course senseless..



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