Posted By
nojeee on 2018-08-11 05:56:52
| Re: Baby Berks on Atari 8bit
Well spotted ... the trees were designed to be multicolor - I've no idea why that wasn't noticed at the time.
When I played it again recently I found it SO hard and wished I'd made it easier. With later games I would gradually ramp up the difficulty to give a more balanced experience.
The Atari version made use of their hardware Player/Missiles for the main objects which allowed the player to adjust their position right and left within a small window of movement. It did make it slightly easier. I also added some gradients to the background colours on the Atari which I really should have done on the original C16. It was probably all down to available memory ... I know it was a struggle getting it to fit.
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