Posted By
mariuszw on 2017-12-12 16:11:32
| Re: Skool Daze conversion anyone?
I just released Skool Daze with full source code here: http://atariage.com/forums/topic/273060-new-game-released-skool-daze/
+4 version should be quite simple to prepare. C64 version has code located at $0800 - $bfff. Screen is located at $e000-$ffff, but can be easily relocated to $c000-$dfff for +4. All screen memory accessed had to be redone for Atari version, so it will be easy to find them and fix for +4. Color memory has to be redone, but fortunately there are actually only three routines which use it: "print a tile", "scroll screen left" and "scroll screen right". Speech bubbles need to be done in software, but fortunately they are very simple, as they are always placed on character boundary. Atari version implements them, but it uses linear bitmap memory, so sprites would need to be adjusted.
Mariusz.
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